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What We Would Like In ICC2011
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Definately the Indian Premier League, with an option to buy players for your IPL team, like bidding Against other franchises. More overseas playing in the English County Championship. Two players instead of one.
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An interesting and viable possibility. Well set out and thought out it seems. I'd vote for that set-up.
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Originally posted by ThemerFormat specific roles and abilities. As thing currently are players such as Yardy are never going to reflected in the game very well at all.
County Cricket he's a pure batsmen while in the shorter stuff he's a bowler allrounder.
I'd like to see something similar, perhaps with a players stats reflected thus:
[ICON F/C; ICON OD; ICON T20] PLAYER NAME
Bat Hand. Bowl Hand/Types - Domestic Sides & International Team - Age
PERSONAL DETAILS
Full name
Status
Born (Date and Place)
Contract
Salary
Debuts:
FC
OD
T20
Test
ODI
T20I
BATTING PREFERENCES
Opening/Upper/Lower Middle Order/Upper/Lower Tail End Batsman (FC, OD, T20)
Extremely/Very/Normal Aggressive/Defensive Style (FC, OD, T20)
Extremely/Very/Normal Fast/Slow Running Style
Spin Specialist/Strong/Slight/No/Poor/Very Poor/Spin Bunny Spin Bowling Style
Pace Specialist/Strong/Slight/No/Poor/Very Poor/Pace Bunny Pace Bowling Style
Back Foot Specialist/Strong/Slight/No/Poor/Very Poor/Back Foot Bunny Back Foot Style
Front Foot Specialist/Strong/Slight/No/Poor/Very Poor/Front Foot Bunny Front Foot Style
Off Side Specialist/Strong/Slight/No/Poor/Very Poor/Off Side Bunny Off Side Style
Leg Side Specialist/Strong/Slight/No/Poor/Very Poor/Leg Side Bunny Leg Side Style
BOWLING PREFERENCES
Opening/Change/Old Ball Bowler (FC - Add Power Play/Death Overs as options for OD, T20)
Extremely/Very/Normal Aggressive/Defensive Style (FC, OD, T20)
Accuracy Specialist/Strong/Slight/No/Poor/Very Poor/Accuracy Bunny Accuracy Style
Out Swing Specialist/Strong/Slight/No/Poor/Very Poor/Out Swing Bunny Out Swing Style
In Swing Specialist/Strong/Slight/No/Poor/Very Poor/In Swing Bunny In Swing Style
Yorker Specialist/Strong/Slight/No/Poor/Very Poor/Yorker Bunny Yorker Style
Bouncer Specialist/Strong/Slight/No/Poor/Very Poor/Bouncer Bunny Bouncer Style
Slower Ball Specialist/Strong/Slight/No/Poor/Very Poor/Slower Ball Bunny Slower Ball Style
Reverse Swing Specialist/Strong/Slight/No/Poor/Very Poor/Reverse Swing Bunny Reverse Swing Style
AND SO ON for different bowling styles/type.
FIELDING PREFERENCES
Slip Specialist/Strong/Slight/No/Poor/Very Poor/Slip Bunny Slip Style
Infield Specialist/Strong/Slight/No/Poor/Very Poor/Infield Bunny Infield Style
Outfield Specialist/Strong/Slight/No/Poor/Very Poor/Outfield Bunny Outfield Style
It would look something like this for an in-game player:
[Allrounder F/C; Opening Batsman Allrounder OD; Opening Batsman Allrounder T20] John Smith
RHB, RFM - Sussex, Queensland & Australia - Age 30
PERSONAL DETAILS
Full name John Smith
Status Fit to Play
Born 05/12/1981
Contract 1 year
Salary 100,000
Debuts:
FC 2001
OD 2001
T20 2001
Test 2003
ODI 2003
T20I 2003
BATTING PREFERENCES
Middle Order Batsman (FC), Opening Batsman (OD, T20)
Aggressive Style (FC), Extremelyl Aggressive Style (OD, T20)
Fast Running Style
No Spin Bowling Style
Strong Pace Bowling Style
Back Foot Specialist
Slight Front Foot Style
Strong Off Side Style
Leg Side Specialist
BOWLING PREFERENCES
Change Bowler (FC), Change and Death Overs Bowler (OD, T20)
Aggressive Style (FC), Very Defensive Style (OD, T20)
Strong Accuracy Style
Slight Out Swing Style
Poor In Swing Style
No Yorker Style
Slight Bouncer Style
Slower Ball Specialist
Reverse Swing Bunny
FIELDING PREFERENCES
Slip Specialist
Strong Infield Style
Strong Outfield Style
Yeah - I've been thinking a bit about it...
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Originally posted by enigma View PostIt's not a question of it being a very important issue but rather a question of being realistic & although I haven't yet done any thorough research on this, I don't think keepers give away that many byes in real life. It's not a huge issue but it's very annoying. No-balls too, people don't bowl that many no-balls these days after the advent of free-hits (which has influenced Test/FC-bowling as well), except occasionally.
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Originally posted by Machinax View PostI don't know if they give away too many byes in the game, but I wouldn't lose any sleep over keepers not giving away 4 byes to slow bowlers.
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I think Keepers give away far too many byes, that needs to be reduced somewhat.
It'd be a nice feature though to be able bring the keeper up for fm/mf/m bowlers WITHOUT giving away a truckload of byes.
And as another one of batsmen gets hit & goes down for 4 weeks, I'd to like reiterate that this needs to be reduced somewhat.
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Originally posted by 6ry4nj View PostSort of related, but sometimes the return is already on the way when batsmen start their third or fourth run. The keeper receives it while the batsman is still a few strides short of his ground, but is oblivious to the fact and makes no attempt to run him out. I'd rather lose a run than get one animated so ludicrously.
Originally posted by El_Zigi View Post
4. You should have the option to bring the keeper up to the stumps for seam bowlers of a certain pace. Maybe this one is a bit much.
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Originally posted by ThemerVery much like to see both the Australian and English leagues being simulated even if you select International career. Like wise Australian league simulated when you're playing in the County Championship.
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Format specific roles and abilities. As thing currently are players such as Yardy are never going to reflected in the game very well at all.
County Cricket he's a pure batsmen while in the shorter stuff he's a bowler allrounder.
Very much like to see both the Australian and English leagues being simulated even if you select International career. Like wise Australian league simulated when you're playing in the County Championship.
Generation of players in the furture leads to bowling becoming way too dominant in OD matches, literally no one averages over 40 with the bat and there are a plethora of sub 20 bowlers.
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Originally posted by Chasjs View PostI think it would be nice to develop the run-outs area of the game. Not all driect hits, throws to non-strikers end, possibly some decisions going to the third umpire, etc..
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1.need to improve 3d engine(optional)
2.add new player generation like opening allrounder like shane watson , sanath jayasuriya , darren maddy ,etc
3.add new domestic comp like csa domestic or nzc domestic
4.add option to select zim , ireland
i know doing all seems like impossible but atleast 2 of them are possible
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This is all related to the area of improving the variety of dismissals in the game. A significant improvement in this area would add a huge amount to the game imo, if done right.
I know a complete overhaul is not possible, and probably not necessary either, so I would highlight the following as being the most important things to fix.
1. It should be possible that catches can be taken anywhere in the field, off middled shots, mistimed shots or skyed shots. Sureshot has said above that they're looking into this.
2. Run outs should occur at both ends. For it not to be possible for run outs to happen at the non-strikers end is a big flaw in the game tbh and it results in highly unrealistic singles being run among other things.
3. A couple of new strokes should be added. The reverse sweep and the Dilscoop are strokes you'll see attempted by batsmen in almost every 20/20 and OD game you'll see these days.
4. You should have the option to bring the keeper up to the stumps for seam bowlers of a certain pace. Maybe this one is a bit much.
5. You should be presented with options of what you'd like your players to have for lunch. For eg you could have the option of telling your pace bowler to either have some pasta and salad or you could tell him to have a BigMac. If he has the BigMac then he'll get an extra burst of pace but will tire quicker. If he has the pasta and salad then he wont get the extra...........or maybe not.
But seriously, I think if the devs can get 1-3 from above right and make a significant improvement in the whole area of stats then 2011 will be well worth the buy.
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Sort of related, but sometimes the return is already on the way when batsmen start their third or fourth run. The keeper receives it while the batsman is still a few strides short of his ground, but is oblivious to the fact and makes no attempt to run him out. I'd rather lose a run than get one animated so ludicrously.
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Also, I think the logistics of run outs could do with tweaking, even as they are. I say this because batsmen will attempt a run even if they hit the ball straight to a close-in fielder, or they will attempt a second run as an outfielder is returning the ball. Fortunately, this doesn't happen all the time, but it's still a blemish.
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