Thanks, we're looking at this Jamesy1984
Debugging online is pretty complex and all the logging slows the game down a lot, said logs contain enormous volumes of data. We've got closer to working this out by doing more checks, etc, the fielding positions are going out of sync at the start of a new innnings and thus causing the error. Hopefully we'll have this fixed really soon.
Debugging online is pretty complex and all the logging slows the game down a lot, said logs contain enormous volumes of data. We've got closer to working this out by doing more checks, etc, the fielding positions are going out of sync at the start of a new innnings and thus causing the error. Hopefully we'll have this fixed really soon.
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