I'm curious how others go about squad building.
I play the English County game with all three formats active, though I don't bother with the Hundred. My primary focus is the Championship and although I prefer One Day over T20 I have to make T20 my second focus, as unfortunately the lack of prize money and half the players being kidnapped means the Challenge Trophy ends up as a bit of mid season fun for anyone who's still around to play in it. Although I don't particularly enjoy T20 I obviously want to win anything I can and the prize money for reaching the final can be a big plus.
For First Class matches I have a fairly standard template for most games:
2 Opening batsmen
3 Middle Order batsmen
1 Keeper batting at 6
1 Pace All-Rounder
1 Spinner able to bat
3 Primary Pace bowlers
I do most of my bowling work rotating the 3 primary pace bowlers (with my own ground set to favour pace bowling) and use the all-rounder for a few overs if someone needs a rest or if I'm approaching the new ball and want the other 3 all at full energy. The spinner I find can vary a lot for me, as some matches the seamers take full control from the start and I barely need to use spin. Other matches the seamers can start to struggle and the spinner can make a big difference once the ball is old enough and the pitch is turning. Sometimes opposing batsmen can be very strong against pace but fall apart once the spinner gets going and other times the opposing batsmen might all be strong against spin and he only sees occasional action. For that reason although it doesn't necessarily need to be an all-rounder I do like my spin bowler to be able to score some runs with the bat, in case he doesn't bowl much.
In terms of looking for players, my first focus is on 2nd XI 3-Day stats. For batsmen I focus on the average, percentage of 50s/100s (sum of each divided by innings) and highest score. It can vary but in general I've found:
Excellent batsmen: 60+ avg, 200+ HS, 40%+ combined 50s/100s
Good batsmen: 50+ avg, 200+ HS, 35%+ combined 50s/100s
'Ok' batsmen: 45+ avg, 150+ HS, 30%+ combined 50s/100s
For anyone who's already played plenty of senior games I will also check their First Class stats to see how they compare. If there's a massive difference it might be a player who never fulfilled their potential, and you can also find players whose 2nd XI stats aren't at the top end but they seem to be super consistent in senior matches and play better than you'd expect from their 2nd XI stats.
After looking at the stats I look for personal preferences. For openers I like at least a slight pace preference, and will use strong pace here too. Their main job is to survive the new ball and get the runs going against pace bowlers, so I'm not keen on a spin opener unless their overall ability looks too awesome to pass up. For middle order batsmen (and everyone else) I tend to favour either slight pace or no bowling preference, as the majority of grounds I play at tend to favour pace bowlers and there are simply less good spinners around. I might still sign a spin specialist if all the stats look fantastic but I will look to train that spin preference away as much as I can. As for foot and side preferences, I like them as balanced as possible no not have big weaknesses. I used to look for off side preference as the majority of balls are on that side but some of my strongest batsmen have had a slight leg preference and I realised that could be down to the early balls being more direct when they're not yet settled. A balanced or slight leg preference might not be so bad for those early overs, and then when the ball is sent more to the offside they're in a more settled state to deal with that.
When looking for bowlers I go to the 2nd XI stats again first, and here I'm looking at average and strike rate primarily. Again, it can very but I've found:
Excellent bowlers: 17 or lower avg, below 40 SR
Good bowlers: below 20 avg, low 40s SR
'Ok' bowlers: Low 20s avg, low 40s SR
Seeing someone with 15-16 bowling average and a SR in the 30s is typically a sure sign they'll be off to Internationals before too long. 17-18 average can be a very interesting range, as they can be very strong in county games but maybe not quite enough to see regular international duty. Bowlers around 20-21 average and maybe 40-44 SR can be valuable squad bowlers. They might not be the star of the show but if they're in good form they can still have fantastic matches, and be fairly reliable if your stars are called away.
If a bowler has 2nd XI stats like 26 avg and 47 SR, for me that's where they really need to be an all-rounder able to perform with the bat. They might do well now and then but there's usually a clear difference to those closer to 20 avg and lower, and they tend not to be the sort you want to head up your attack. As with batsmen I do look at any First Class stats too, but particularly as I like to sign youth players I've found those 2nd XI stats to be a good guide. I do also look at 2nd XI One Day and T20 stats to see if anyone might be a prime candidate for white ball games. Some of the better 3-Day bowlers will also have tgood white ball stats due to their strong ability in general, but often you'll see a bowler with mediocre 3-Day stats while also having quite low economy in One Day and 20 Overs which might indicate they can do a good job in those formats.
The other thing with my bowlers, particularly spinners but also a plus for seamers, is that I also pay attention to their 2nd XI batting stats. Many bowlers have very low batting stats which you'd expect but if I'm deciding between a few I'll tend to favour those with a better batting average. A bowler with 11 average and a high score of 30 is likely to be out very quickly in first class matches but if your bowlers all have 25+ average and in some cases a high score over 100 you can end up getting some decent scores out of the tail end. I've had some matches where my middle order fell apart but my bowlers dug in for 50s to get me the win.
Stats aside, I aim to maintain a core first class squad along these lines:
2 Regular Openers (2 per match) - Def or Avg aggression
4 Middle-Order Batsmen (3 per match) - Avg or Aggr aggression
2 Keepers (1 per match) - Def, Avg or Aggr aggression
2 Pace All-Rounders (1 per match)
2 Spin Bowlers (some ability with the bat preferred) (1 per match)
4 Pace Bowlers (3 per match)
That's 16 I pencil in as the core and should all be players I'd be happy to use week by week with stats/ability of starting quality. Having options in most positions is nice to be able to rotate in form dips, without necessarily putting a weaker player in to do so. As I mentioned before, for the openers I'm looking for strong or slight pace preference and for the rest either slight pace or no preference. I do find that bowlers often have a spin preference, but anyone who's a spin specialist will get that coached down to just a slight pref. For side and feet I'm not too particular - I love to see a balanced player with no preference there but I only use technique coaching to remove strong or slight preferences down to slight. It might not matter that much but I feel it helps not having a glaring weakness. As for aggression, I lean towards Def or Avg for my openers to not be too gung-ho. For the middle order I want a bit more strike rate so I tend to avoid the defensive players and aim for them all to be a mix of Avg or Aggressive. I might use a Very Aggressive batsman in first class games if conditions look really good but any such players are typically signed for a T20 focus.
An important note here is that I pay close attention to the estimated availability of any International players. If they're listed around 83% I might still expect to use them in most games but need to be prepared to swap them out occasionally with a decent backup. Someone else with an availability of 13% is a complete write-off for me and I plan as if they're not in the squad at all.
With the core of my first class squad in place I then look at T20, and generally it might only be a couple of adjustments or players to rotate in:
- Defensive batsmen not starters. More aggressive batsmen preferred,
- Strike Rate bowlers often rested and Economy bowlers put in.
Depending on my players this might mean most of the squad is the same as First Class matches (generally aggressive batsmen), while at other times I might have players who simply aren't much good for T20 and get replaced for that. When it comes to squad building I might sign 2-3 players with a focus on T20. For a batsman this might be someone Very Aggressive I'd use for T20 but only use sparingly in First Class, while with bowlers there might be someone who has mediocre average and strike rate for first class matches and only acts as a backup there but can be excellent in T20 maintaining very low averages and economy in that format.
After adding maybe 3-4 for more T20 focus I might now be at 20 players. This is where I take the Challenge Trophy into consideration, and any further need of backups to cover for injuries or international duty.
I play the English County game with all three formats active, though I don't bother with the Hundred. My primary focus is the Championship and although I prefer One Day over T20 I have to make T20 my second focus, as unfortunately the lack of prize money and half the players being kidnapped means the Challenge Trophy ends up as a bit of mid season fun for anyone who's still around to play in it. Although I don't particularly enjoy T20 I obviously want to win anything I can and the prize money for reaching the final can be a big plus.
For First Class matches I have a fairly standard template for most games:
2 Opening batsmen
3 Middle Order batsmen
1 Keeper batting at 6
1 Pace All-Rounder
1 Spinner able to bat
3 Primary Pace bowlers
I do most of my bowling work rotating the 3 primary pace bowlers (with my own ground set to favour pace bowling) and use the all-rounder for a few overs if someone needs a rest or if I'm approaching the new ball and want the other 3 all at full energy. The spinner I find can vary a lot for me, as some matches the seamers take full control from the start and I barely need to use spin. Other matches the seamers can start to struggle and the spinner can make a big difference once the ball is old enough and the pitch is turning. Sometimes opposing batsmen can be very strong against pace but fall apart once the spinner gets going and other times the opposing batsmen might all be strong against spin and he only sees occasional action. For that reason although it doesn't necessarily need to be an all-rounder I do like my spin bowler to be able to score some runs with the bat, in case he doesn't bowl much.
In terms of looking for players, my first focus is on 2nd XI 3-Day stats. For batsmen I focus on the average, percentage of 50s/100s (sum of each divided by innings) and highest score. It can vary but in general I've found:
Excellent batsmen: 60+ avg, 200+ HS, 40%+ combined 50s/100s
Good batsmen: 50+ avg, 200+ HS, 35%+ combined 50s/100s
'Ok' batsmen: 45+ avg, 150+ HS, 30%+ combined 50s/100s
For anyone who's already played plenty of senior games I will also check their First Class stats to see how they compare. If there's a massive difference it might be a player who never fulfilled their potential, and you can also find players whose 2nd XI stats aren't at the top end but they seem to be super consistent in senior matches and play better than you'd expect from their 2nd XI stats.
After looking at the stats I look for personal preferences. For openers I like at least a slight pace preference, and will use strong pace here too. Their main job is to survive the new ball and get the runs going against pace bowlers, so I'm not keen on a spin opener unless their overall ability looks too awesome to pass up. For middle order batsmen (and everyone else) I tend to favour either slight pace or no bowling preference, as the majority of grounds I play at tend to favour pace bowlers and there are simply less good spinners around. I might still sign a spin specialist if all the stats look fantastic but I will look to train that spin preference away as much as I can. As for foot and side preferences, I like them as balanced as possible no not have big weaknesses. I used to look for off side preference as the majority of balls are on that side but some of my strongest batsmen have had a slight leg preference and I realised that could be down to the early balls being more direct when they're not yet settled. A balanced or slight leg preference might not be so bad for those early overs, and then when the ball is sent more to the offside they're in a more settled state to deal with that.
When looking for bowlers I go to the 2nd XI stats again first, and here I'm looking at average and strike rate primarily. Again, it can very but I've found:
Excellent bowlers: 17 or lower avg, below 40 SR
Good bowlers: below 20 avg, low 40s SR
'Ok' bowlers: Low 20s avg, low 40s SR
Seeing someone with 15-16 bowling average and a SR in the 30s is typically a sure sign they'll be off to Internationals before too long. 17-18 average can be a very interesting range, as they can be very strong in county games but maybe not quite enough to see regular international duty. Bowlers around 20-21 average and maybe 40-44 SR can be valuable squad bowlers. They might not be the star of the show but if they're in good form they can still have fantastic matches, and be fairly reliable if your stars are called away.
If a bowler has 2nd XI stats like 26 avg and 47 SR, for me that's where they really need to be an all-rounder able to perform with the bat. They might do well now and then but there's usually a clear difference to those closer to 20 avg and lower, and they tend not to be the sort you want to head up your attack. As with batsmen I do look at any First Class stats too, but particularly as I like to sign youth players I've found those 2nd XI stats to be a good guide. I do also look at 2nd XI One Day and T20 stats to see if anyone might be a prime candidate for white ball games. Some of the better 3-Day bowlers will also have tgood white ball stats due to their strong ability in general, but often you'll see a bowler with mediocre 3-Day stats while also having quite low economy in One Day and 20 Overs which might indicate they can do a good job in those formats.
The other thing with my bowlers, particularly spinners but also a plus for seamers, is that I also pay attention to their 2nd XI batting stats. Many bowlers have very low batting stats which you'd expect but if I'm deciding between a few I'll tend to favour those with a better batting average. A bowler with 11 average and a high score of 30 is likely to be out very quickly in first class matches but if your bowlers all have 25+ average and in some cases a high score over 100 you can end up getting some decent scores out of the tail end. I've had some matches where my middle order fell apart but my bowlers dug in for 50s to get me the win.
Stats aside, I aim to maintain a core first class squad along these lines:
2 Regular Openers (2 per match) - Def or Avg aggression
4 Middle-Order Batsmen (3 per match) - Avg or Aggr aggression
2 Keepers (1 per match) - Def, Avg or Aggr aggression
2 Pace All-Rounders (1 per match)
2 Spin Bowlers (some ability with the bat preferred) (1 per match)
4 Pace Bowlers (3 per match)
That's 16 I pencil in as the core and should all be players I'd be happy to use week by week with stats/ability of starting quality. Having options in most positions is nice to be able to rotate in form dips, without necessarily putting a weaker player in to do so. As I mentioned before, for the openers I'm looking for strong or slight pace preference and for the rest either slight pace or no preference. I do find that bowlers often have a spin preference, but anyone who's a spin specialist will get that coached down to just a slight pref. For side and feet I'm not too particular - I love to see a balanced player with no preference there but I only use technique coaching to remove strong or slight preferences down to slight. It might not matter that much but I feel it helps not having a glaring weakness. As for aggression, I lean towards Def or Avg for my openers to not be too gung-ho. For the middle order I want a bit more strike rate so I tend to avoid the defensive players and aim for them all to be a mix of Avg or Aggressive. I might use a Very Aggressive batsman in first class games if conditions look really good but any such players are typically signed for a T20 focus.
An important note here is that I pay close attention to the estimated availability of any International players. If they're listed around 83% I might still expect to use them in most games but need to be prepared to swap them out occasionally with a decent backup. Someone else with an availability of 13% is a complete write-off for me and I plan as if they're not in the squad at all.
With the core of my first class squad in place I then look at T20, and generally it might only be a couple of adjustments or players to rotate in:
- Defensive batsmen not starters. More aggressive batsmen preferred,
- Strike Rate bowlers often rested and Economy bowlers put in.
Depending on my players this might mean most of the squad is the same as First Class matches (generally aggressive batsmen), while at other times I might have players who simply aren't much good for T20 and get replaced for that. When it comes to squad building I might sign 2-3 players with a focus on T20. For a batsman this might be someone Very Aggressive I'd use for T20 but only use sparingly in First Class, while with bowlers there might be someone who has mediocre average and strike rate for first class matches and only acts as a backup there but can be excellent in T20 maintaining very low averages and economy in that format.
After adding maybe 3-4 for more T20 focus I might now be at 20 players. This is where I take the Challenge Trophy into consideration, and any further need of backups to cover for injuries or international duty.
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