1. More strike rotation in T20s. It is all a bit all or nothing in terms of aggression.
2. Run rates for first class games seem to be on the high side. Bowlers going at 4.5+ an over too regularly. Not enough draws in FC games as a result. I also notice with this that teams declare on the last day of county championship games, leaving their opponents a very difficult target, say 330 in two sessions, which on a lot of occasions are reached with ease. There seems to be something in the engine that makes teams a bit gun-ho in the last innings of a game. Even my own team on 2 aggression bars are scoring at 4 or so an over and getting out wildly when I'm trying just to stick in.
3. Some idea of how many overs remain on a final day when you are chasing or attempting to set a target would be helpful.
4. Too many c&b's. Too many catches at short leg off pacemen.
5. Introduction of DRS, though I can see why this would be a complication. The game engine lends itself to the theory of it's either out or it isn't.
6. Option of turning off regens in the game for first season. Given the squads, their really shouldn't be a need for them. Particularly those ones that come in halfway through the season and tear it up.
7. On subject of regens, too many are way better than the existing young players in the game. A lot of players already pre-loaded (i.e Aitchson at Derby, Goodman at Gloucs, Khushi at Essex) have not made an appearance in 4/5 seasons. It would be nice to see real players develop into the game first.
8. Coach/Physio screen is a mess when you return from international duty. Everyone seems down on form and basically half dead in fitness.
9. More save breaks to view other fixtures rather than the scrolling screen for half a year.
10. Ability to coach your players outside of season.
11. Players scores to be added to the highlight screen.
12. More realistic AI use of bowlers. I can recall racking up 650 odd in 175 overs in a test match and the opponents used 4 bowlers turning their arm over 40 plus overs a piece. One of the players who didn't bowl was a supposed front line bowler too.
13. Batsmen crossing when getting out to a skier. Especially frustrating in limited overs games when tailenders are getting out one after the other while the set player is at the other end.
14. The AI always always enforces the follow on. Unless the deficit is huge, it's not done nearly as much any more.
15. I've seen a lot of heartless declarations too. I've seen so many times where a batsman has been stranded on 99 not out!
16. Can the University teams at the start of the season be made slightly stronger? Those games are far too easy and only serve to inflate figures of the opposition.
17. Maybe the option to coach overseas as well, especially where seasons don't overlap?
18. Make some retired hurts where the batsman can return later.
2. Run rates for first class games seem to be on the high side. Bowlers going at 4.5+ an over too regularly. Not enough draws in FC games as a result. I also notice with this that teams declare on the last day of county championship games, leaving their opponents a very difficult target, say 330 in two sessions, which on a lot of occasions are reached with ease. There seems to be something in the engine that makes teams a bit gun-ho in the last innings of a game. Even my own team on 2 aggression bars are scoring at 4 or so an over and getting out wildly when I'm trying just to stick in.
3. Some idea of how many overs remain on a final day when you are chasing or attempting to set a target would be helpful.
4. Too many c&b's. Too many catches at short leg off pacemen.
5. Introduction of DRS, though I can see why this would be a complication. The game engine lends itself to the theory of it's either out or it isn't.
6. Option of turning off regens in the game for first season. Given the squads, their really shouldn't be a need for them. Particularly those ones that come in halfway through the season and tear it up.
7. On subject of regens, too many are way better than the existing young players in the game. A lot of players already pre-loaded (i.e Aitchson at Derby, Goodman at Gloucs, Khushi at Essex) have not made an appearance in 4/5 seasons. It would be nice to see real players develop into the game first.
8. Coach/Physio screen is a mess when you return from international duty. Everyone seems down on form and basically half dead in fitness.
9. More save breaks to view other fixtures rather than the scrolling screen for half a year.
10. Ability to coach your players outside of season.
11. Players scores to be added to the highlight screen.
12. More realistic AI use of bowlers. I can recall racking up 650 odd in 175 overs in a test match and the opponents used 4 bowlers turning their arm over 40 plus overs a piece. One of the players who didn't bowl was a supposed front line bowler too.
13. Batsmen crossing when getting out to a skier. Especially frustrating in limited overs games when tailenders are getting out one after the other while the set player is at the other end.
14. The AI always always enforces the follow on. Unless the deficit is huge, it's not done nearly as much any more.
15. I've seen a lot of heartless declarations too. I've seen so many times where a batsman has been stranded on 99 not out!
16. Can the University teams at the start of the season be made slightly stronger? Those games are far too easy and only serve to inflate figures of the opposition.
17. Maybe the option to coach overseas as well, especially where seasons don't overlap?
18. Make some retired hurts where the batsman can return later.
Comment