Frequently Asked Questions
- Q: How much does International Cricket Captain 2009 cost?
- The game costs £15.99 via download. This is about 28 Australian dollars or 25 US Dollars. Credit/debit card may be used from any country.
- How do I get the latest version?
- Go to the support page and follow the instructions there.
- Q: What computer specs do I need to run International Cricket Captain 2009?
- Minimum PC Specification: 1GHz processor or higher, System Memory. 256MB (98SE/ME/XP/2000) 512MB (VISTA)(we would advise that you turn off any background programs under Windows Vista to improve software performance), Windows Operating System. 98SE, ME, 2000, XP, Vista, 300 MB free hard disk space, CD-ROM x 4, DirectX 9.0 compatible Graphics Card with 64 MB of Video Memory*, *Please note: International Cricket Captain 2009 does not support Integrated/Onboard graphics chipsets and laptops. You can try the demo on your machine to see if it will work before purchase. You will need a DirectX 9.0 compatible sound card (16 bit), DirectX 9.0c (included in the download), Keyboard and Mouse.
- Q: How can I recover lost license details?
- Users can retrieve their license details by inserting their registered email address on the activation screen or here: http://www.softwrap.com/page.aspx?section_id=9
- Q: Does International Cricket Captain 2009 work on Windows 98?
- Softwrap does not include Windows 98 support.
- Q: How do I get the latest patches?
- Click on the Internet Game button from the first screen in the game to update your version automatically.
- Q: How long does the trial period last?
- The trial period lasts for TWO CALENDAR DAYS - that is to say it expires at midnight on the day after you install it.
- Q: Where can I get technical support?
- If you have lost your registration number or are having trouble installing the demo, please e-mail: support@softwrap.com. For technical support please visit here for a list of known issues. Alternatively, please visit our Forum or Contact us by email for support.
- What is the history behind Cricket Captain?
- The game engine for the International Cricket Captain series began as a final year project by Chris Child at Birmingham University in 1992. Writing a game was a pretty controversial idea at the time, so the project had the catchy title "Cricket Simulation". After completing an MSc and a couple of years at Logica, Chris decided that he'd like to develop the game commercially and took his dissertation to a number of companies with the idea of creating a cricket management game. The idea failed to find a receptive audience until Brian Walker, who had been working at Eidos on Championship Manager when Chris had presented the game to him, moved to Empire. Brian had liked the game, but was unable to persuade Eidos to take the plunge. A year into development, Andy Yau and Michel Bowes joined the team. Andy worked on match scheduling and interface programming, while Mich developed interface art and the 2D highlight graphics.
The first commercial release of International Cricket Captain was in 1998. The game was an instant success, reaching number one in the UK PC charts with over 50,000 sales. International Cricket Captain 2 followed the next year, with a complete re-design of the interface and game engine. The 2000 edition was the first to be released on the PlayStation as well as PC. There were two further releases on PSOne and PC before Andy and Chris took time out to work on other projects.
Chris continued to work on improvements to the engine as a hobby while working as a lecturer at City University London and, in 2005, formed Childish Things with the intention of releasing the game with these updates included. He contacted Andy Yau who has also continued to work on the game in his spare time, creating an excellent re-working of the interface. They had thought that these developments would only be appreciated by hard-core cricket fans who appreciated the finer nuances of the game, but it turned out to be hugely successful. It seems the nuances and attention to detail are what Cricket Captain players appreciate about the game. The success of this, and the 2006 update, was enough to persuade Empire to invest in a new 3D highlights engine, targeted at PC, PS2 and PSP. Cricket Captain III was released in 2007 and the game continues to grow legions of fans across the globe, with over a million visitors to the Childish Things web site each year.
In 2009 Empire Interactive sadly went into administration and the future looked very bleak for a while. The game will live on, though, thanks to the help of many well-wishers in helping to buy the rights to the game before they disappeared to America. International Baseball Captain would not have had the same appeal somehow.

