Announcement

Collapse
No announcement yet.

Suggestions and Improvements for ICC 2010 - Administrators and all please comment...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Suggestions and Improvements for ICC 2010 - Administrators and all please comment...

    hey, I know there are a few of these floating around, but thought I'd add my thoughts. If I've suggested something thats already been announced, discussed to death somewhere I apologise. Please add your own thoughts, I'd like other viewpoints on these, especially from the folk that make the games.

    1) Fielding ratings for all players: This would add a simple depth to field placings. I don't think we need several stats for fielding per player (speed, concentration, catching, agility etc...) because for many this would seem like micro-management, but at the moment I feel it doesn't matter which fielders go where. One simple rating for a players fielding ability, that can be trained, coached etc... improved and then decline maybe towards retirement? would mean slightly more thought needed, without it taking too much time every time you change bowler or field placings. This would affect dropped catches and maybe run outs? So Ponting drops fewer catches than Monty Panesar.

    2) Wicketkeeper ratings: Similar to the first suggestion. Case in point - in real life there is a debate about whether Matt Prior or James Foster should keep wicket for England. MP is the better batsman. JF is the better keeper. A descision needs to be made. Do you take the guaranteed runs of MP but risk the dropped catches that can be crucial? Again, I think this would be a simple inclusion that wouldn't be guilty of micro-management that turns a lot of people off from some ideas. It could also be coached, the rating improved etc... through training as I mentioned with the fielding stat/rating in suggestion 1. The problem with this, or the lack of it, in ICC at the moment, is that you will ALWAYS SIMPLY PICK the keeper with the best batting skill, which is not how it works in real life. Perhaps this could also affect stumpings, but at least dropped catches as in suggestion 1.

    3) Overseas players - replace when they go away: This has def been mentioned on another thread, but thought I'd weigh in here, because the administrator replied to this suggestion saying that realism for realisms sake isn't always a good thing. What some think needs to be done is that when you select an overseas player and he goes off on International duty, in real life you can select another one to replace him till he gets back, so at any one time you still only have the one overseas player (also,i thought you were allowed more now? no?) . I think a bit of transfer tinkering in the middle of the season would be a welcome break from just pounding away through the season of matches and training, as well as keeping many happy for being realistic, which I have to say is what a game like ICC or football manager should ALWAYS STRIVE TO BE. This is not a fantasy game. Its a management sim that SHOULD be as realistic as possible. I DON'T want to control what players eat or anything stupid like that, but realism in the context of the game is always good for me and for some others.

    4) Interviews - Player Interaction: Whilst cricket is perhaps a calmer environment than football, I'd like some kind of media and player interaction as in football manager. If a player is unhappy, he can talk to you, or go through the media. Perhaps a players happiness affects their momentum? Perhaps you can discipline them financially, or verbally? Whilst I'm fine with players playing the odd aggresive shot even when you've set them to ultra defensive (would Kevin Pietersen leave a bad ball alone even when in a defensive frame of mind? I think not!), perhaps you could give them a stern warning after they get out playing a slog when you've set them to be ultra defensive? Perhaps how you handle them affects this happiness? Again, this needs to be carefully handled if included, and only included if it is done in appropriate quantities and doesn't overshadow other areas of the game.

    5) Graphics: This one will be controversial. I DO NOT expect next gen graphics from ICC! It IS NOT the most important thing! But... if the highlights in 09 cannot be seriously improved, am I the only person who would prefer the best possible version of the old highlights from ICC 2005 Ashes Edition?? Whilst it was further away, it looked slightly more... natural in many ways for me. This isn't essential or as important as other suggestions, but one I thought I'd throw out there.

    6) Team Momentum Meter: When a player drops a catch, the momentum meter goes down. When a player scores a hundred or breaks a record ina game, the momentum meter goes up. When your team gets a wicket your meter goes up slightly for a bad batsman, or more for a really good no.3. Momentum Meter basically gives players stats or form a slight boost within the context of each individual match. Perhaps it could start afresh each match? Perhaps it could be carried on throughout the season, with wins and good performances building momentum that could be carried on to the next game, although this sounds too similar to each players individual form to me. I'd simply like it to start and end each individual match. So that when England knock three Aussie wickets over in two overs, the team is jumping and takes that momentum with them. But when the Aussie middle order stay in and steady the ship Englands momentum meter decreases and the Aussie one increases, and so on...


    Thats it for now. Again, apologies if any of these have been mentioned excessively elsewhere. I'd love to hear everyones thoughts, but especially the folk at Childish Things, because basically I tried the trial version of ICC 2009 and whilst it's not bad, I feel more improvements such as the ones I've made here, whilst NOT BEING MADE at the expense of the fundamental tried and tested heart of the game we all know and love, is whats needed to get me to pay my hard earned money for ICC 2010. If steps forward aren't taken, I don't see myself being tempted I'm afraid, and that would be a shame, because I don't think these suggestions would alter the basic flow of the game, but feel that most of them are needed to add a bit of variety, realism and depth.
    Last edited by chris hbk; 07-19-2009, 05:24 PM.

  • #2
    Great comments m8. Agree with all your suggestions some more than others obviously. Certainly the overseas thing defo neads to be sorted out as like you were saying it does need to be as realistic as possible but its a game at the end of the day and also needs to be fun and enjoyable for the user. So for ICC 2010 the replacement of your overseas player certainly needs to be implemented. You say the graphics is not a major issue within the game but i think it is a massive issue to be honest. I certainly agree going back to the more simplistic graphics would be the way forward as like you say it just isn't natural with the current graphics in ICC 2009. Great comments again m8 hope the administrators see this thread and take all your suggestions on board.

    Comment


    • #3
      I reckon one major flaw in the ICC series is the inability to pick an 'A' team. It would be great if there were 'A' team matches aswell as the senior matches and series so u can try out all the young stars and fringe players and see if there ready for the big time. You wouldnt necessarily have to manage them but just pick the squad/XI and let the artificial intelligence to the rest in with regards to playing the match. That would really be a great idea IMHO and let you see how your young potential stars match up against international players before playing them in your senior XI.

      Comment


      • #4
        I think Sureshot/aus have commented in the past that different players already have different fielding ratings - they're just hidden. If that is the case, though, it would be useful if we could get some sort of indication as to what their strengths/weaknesses are. I'd prefer not to have visible fielding ratings; but perhaps it might be possible to commission "reports" on players' fielding skills, with subjective comments like "_______ appears to be developing good reflexes".

        Comment


        • #5
          I know it's just a graphical thing, but please can not all the run outs be direct hits?

          Comment


          • #6
            i agree with you on the fielding part. especially for the wicketkeeper. for test cricket generally you need the best fielder not necessary the best batsman. for ODI or T20i combination of keeping and batting skills needs to be viewed.

            i would also prefer a player editor built in the game if not that then the players ability should be viewable.

            i mentioned this on another place aswell that bowlers bowling preference should also be included which would be similar to batmens batting preference like perhaps if a fast bowler has a natural inswinger or outswinger, bowls better legcutter or offcutter, is more of a seamer or a swinger, similarly for spin bowlers it would be type of deliveries that the bowler is capable of bowling, like a doosra, teesra or armball of an offspinner, or maybe googly, topspinner or flipper of a legspinner.

            Comment


            • #7
              i don't know how to multi-quote from parts of the same message, or parts of several different messages (if u know please tell me!) so i'll just do some general feedback on the comments...

              1) I would also love a player editor - stats, abilities etc... would acheive TWO main things....

              A) It would PROVE that Childish Things are serious whenn they say not every new update of ICC is simply an improved up to date roster with no new game changes, which is a serious complaint of many at the moment. If we could change the players data etc... then IF a "new" game was little more than a roster update, we wouldn't have to buy the new game. We could just tweak the rosters. So this would prove that Childish Things really mean they'll make gameplay improvements, and that ICC 2010, 2011 etc... won't just be the usual roster updates. Sadly, for the reasons I've just listed this is probably why they'll never do that. It's too risky for them maybe?

              B) It would stop us fans from getting annoyed when a new patch is needed to solve a problem where one player isn't as quick a bowler as he should be, or another player has had the wrong information programmed for him, thus reducing the dependency on patches as players could simply edit the data to what they feel it should represent themselves.

              2)Fielding stats: Ok, if they're already sort of in the game for each player, is anyone else worried they might not be as accurate as they should be. We've all spotted problems with players statsa nd abilities, hence the need for what, 3 patches already? How do we know exactly who's great where? Just because I KNOW Michael Carberry is lightning fast, do I just trust the developers know too? Does this REALLY have an effect on the game? Do I REALLY set my field based on how I THINK each player can perform in the field in real life? No. I think we need a SIMPLE indicator of each players fielding and/or wicketkeeping stats. Anything based on each player having several different abilities as opposed to ONE fielding stat maybe overkill. At most I'd have either 3 areas - catching, speed, arm power. These could be represented with bars, numbers or a star next to anything a player is good at?

              3) Wicketkeepers: Glad some of you like this one. I ALSO saw in another thread someone suggest being able to have your keeper stand up to the wicket or stand back, which as long as there were pro's/con's of each tht would have to be taken into consideration by the player would be awesome. Imagine, you'd like to put Matt Prior up to the stumps, but worry he'll let too many byes through over the course of a 5 day test match. So you select James Foster so that, with his better wkeeping stats, you can have him as the keeper standing up to the stumps. But then he's not as good a batsman... something to think about - fun, realistic, yet simple. The Admin on the other thread mentioned he too liked the idea of choosing a keeper standing up to the stumps, which os good, but what about the keeper rating?

              4) Player ability viewable: This goes against my request for a player editor, which shows how difficult a job the game programmers have when even one person contradicts his own ideas! Basically, I think being able to see every players stats and potential would take away some of the mystery and make things more mathmatical than realsitic. In real life Andrew Strauss doesn't KNOW Flintoff has a bowling rating of 92/100. He just has his bowlin stats as an indication of his ability, as well as what he sees with his own two eyes. I like the current method of having to play a youngster for a few games to see his ability. If I could just see that Youngster A has batting ability of 85 and Youngster B has batting ability of 83, of course I'm going to pick A ahead of B. In real life you'd have to play both of them, see how they get on, which s exactly how it works in ICC at the moment. But as I said, with a player editor this would ruin this....hmmmmm....so not sure how to implement both.
              Also, being able to see a players potential as a stat would be awful. You never know, thats the fun of it. Thats the challenge.


              5) Choosing/selecting bowler variety: Choosing whether a bowler does leg cutters, slower balls, googlys etc... is a problem. You can already choose line and length, plus aggression. Any more may again make the game too micro-managed maybe? Also, if you suddenly select EVERYTHING its basically mutating into Brian Lara Cricket, not a management sim. Whats next, you choose a batsmans shot each ball?


              So thats my update. Please keep opinions coming in, and maybe if someone gives this thread a good star rating (not fishing for vanity votes, just want it to eb read by admin!) the game makers will be more likely to read it and implement some of our ideas!

              Comment


              • #8
                I'd love the ability, when you need to defend and not lose wickets, to tell the batsmen to leave anything that's not going to hit the wicket

                Comment


                • #9
                  I think we're a few details off it being the perfect game.

                  We already know for batsmen whether they are agressive/defensive, prefer pace or spin etc.

                  How about the equivalent for bowlers?

                  For Medium, Fast Medium, Medium Fast and Fast, we should know:

                  - swing/seam bowler (eg: Jimmy Anderson)
                  - line/length bowler (eg: Mohammed Asif)
                  - relies on pace (eg: Akhtar, Freddy Flintoff)

                  For off-spinners:

                  - has good doosra
                  - has good arm-ball
                  - varies pace/flight

                  For leggies:

                  - Googlie specialist
                  - Top spinner

                  And for SLA it would be good to know how much they vary it (ie: chinaman etc)


                  I also think prefered fielding positions would be beneficial. Someone like Freddy Flintoff could be down as a slip fielder. Or certain players who are excellent at short-leg or point.


                  Just such minor tweaks will improve the game

                  Comment


                  • #10
                    also, can a player get some runs occasionally when he runs down the wicket to hit the ball?

                    Comment


                    • #11
                      I hope that one of our achievements for 2010 will be an overhaul of the transfer system to replicate what happens in the real market, I know we've discussed re-modelling the budgets, as they are some way off. (Don't ask me how I know county budgets, I was slightly surprised tbh, I shan't go on any further!)

                      Fielding and wicketkeeper abilities? I don't see this happening, for starters you've already mentioned in your post about how you don't want to see stats like Freddie's bowling ability. An idea might be to have a data logger which counts how many catches a keeper takes, drops, byes conceded, etc. In fact, I've just put that down on my recommendations list for 2010. I don't know the feasibility of that, though.

                      What would you say to a screen where you could see how many catches, drops and byes a keeper had taken? or, how many catches, drops and possibly mis-fields a fielder had taken?

                      Not promising anything as I have no idea of it's feasibility, but it sounds like an idea, to me.

                      Comment


                      • #12
                        Liking the datalogger stuff, Sureshot. Mis-fields may not be that useful, as we won't know how many times the ball is to have come to him, and this number would be far too large to recognise. A percentage could work though.

                        Instead of seeing fielding ability, how about seeing every player's favourite position? It may be hard to gather the data, but if community members were to contribute, I think we could have something good.

                        Comment


                        • #13
                          very nice idea, the one above!!


                          i strongly feel, having played cricket my entire childhood, that i loved and felt more confident in certain positions on field, and would do far better, than ones i felt a little uncomfortable.

                          wicketkeeping too, is not just purely ability based, but how comfortable/confident the person feels standing behind stumps. Eventually it does effect the stats like byes, dropped catches, or brilliant catches; and this applies to all other positions as well like a weak arm fielder would not prefer to be out at long-on or long-off positions

                          i like the above idea, and strongly recommend it. it adds another flair to game, with already existing batting preferences.
                          Last edited by rishi; 07-22-2009, 07:17 PM. Reason: spl check

                          Comment


                          • #14
                            Nearly...

                            Originally posted by Sureshot View Post
                            I hope that one of our achievements for 2010 will be an overhaul of the transfer system to replicate what happens in the real market, I know we've discussed re-modelling the budgets, as they are some way off. (Don't ask me how I know county budgets, I was slightly surprised tbh, I shan't go on any further!)

                            Fielding and wicketkeeper abilities? I don't see this happening, for starters you've already mentioned in your post about how you don't want to see stats like Freddie's bowling ability. An idea might be to have a data logger which counts how many catches a keeper takes, drops, byes conceded, etc. In fact, I've just put that down on my recommendations list for 2010. I don't know the feasibility of that, though.

                            What would you say to a screen where you could see how many catches, drops and byes a keeper had taken? or, how many catches, drops and possibly mis-fields a fielder had taken?

                            Not promising anything as I have no idea of it's feasibility, but it sounds like an idea, to me.
                            It seems better than nothing... BUT...

                            If you include records of fielder catches, misfields etc... all your doing is asking the game player to convert all that into some kind of an average or score themselves. So why not save us that hassle and just do it for us anyway? YOU DON'T JUST INCLUDE THE TOTAL RUNS A BATSMAN HAS SCORED AND THE NUMBER OF TIMES HE'S GOTTEN OUT AND LEAVE IT TO US TO CALCULATE THE AVERAGE, SO why do it with fielding???? It'll irritate people having to calculate this for themselves. We'll all do it so that our team is effective, but will resent having to when the game should really convert it for us. Seriously, we'll use what you've suggested to create some kind of rating/fielding attribute score in our heads, so why not save us the MATHS homework and just do some kind of simple, straightforward rating, reminiscent of a batting or bowling average? Maybe a % of succesful cathes from potential catching chances? Maybe a % of successful fielding stops? This would stop us from having to work out who's best and worst and so who goes where.

                            Wicketkeeping: For the reasons listed previously, I really think some kind of (again, SIMPLE!) rating for a keeper is neccessary to prevent us from always just selecting the keeper with the best batting average. MAybe again, a percentage of succesful catches or stops?

                            Ta for replying. Please please please heed my pleas!
                            Last edited by chris hbk; 07-22-2009, 08:29 PM.

                            Comment


                            • #15
                              Originally posted by chris hbk View Post
                              It seems better than nothing... BUT...

                              If you include records of fielder catches, misfields etc... all your doing is asking the game player to convert all that into some kind of an average or score themselves. So why not save us that hassle and just do it for us anyway? YOU DON'T JUST INCLUDE THE TOTAL RUNS A BATSMAN HAS SCORED AND THE NUMBER OF TIMES HE'S GOTTEN OUT AND LEAVE IT TO US TO CALCULATE THE AVERAGE, SO why do it with fielding???? It'll irritate people having to calculate this for themselves. We'll all do it so that our team is effective, but will resent having to when the game should really convert it for us. Seriously, we'll use what you've suggested to create some kind of rating/fielding attribute score in our heads, so why not save us the MATHS homework and just do some kind of simple, straightforward rating, reminiscent of a batting or bowling average? Maybe a % of succesful cathes from potential catching chances? Maybe a % of successful fielding stops? This would stop us from having to work out who's best and worst and so who goes where.

                              Wicketkeeping: For the reasons listed previously, I really think some kind of (again, SIMPLE!) rating for a keeper is neccessary to prevent us from always just selecting the keeper with the best batting average. MAybe again, a percentage of succesful catches or stops?

                              Ta for replying. Please please please heed my pleas!
                              It's not a straight rating that you're asking for, which is good, but I would expect a percentage of catches/chances to be the next logical step from the things which Sureshot has suggested.

                              No need to get angry, as I'm sure this was on Sureshot's mind.

                              Comment

                              Working...
                              X