Announcement

Collapse
No announcement yet.

2009 Features Requests

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    in my opinion you should be able to give training to every member of the squad, in real life your not only restricted to train 8 players if you spend £30k on coaching or 9 if you pay £40k .... in real life everyone trains!

    also coaches (batting, bowling & fielding) would be a great addition, would bring so much more to the game. and then training facilities pehaps?

    physios and scouts as well?

    plus i think if you failing you should be able to be fired if you dont cut the mustard...

    Comment


    • #47
      I quite like the idea of say, paying for coaches, rather than spending x budget on 8 or so players. Then people could choose coaches (I assume they would need viewable attributes), you could even offer players who retire the chance to be a coach?

      A more sophisticated training system sounds great, especially given how training orientated current Cricket is.

      Comment


      • #48
        Fielding

        Agree more emphasis needs to be place on fielding coaching, be it catching or just general fielding and why is it all the run outs are direct hits where as in most situations the throw is to the wicketkeeper who takes the bails off.

        Comment


        • #49
          According to a google search, Northants gave Boje and Rob White county caps. So yes they are still given. Merged into the requests thread.

          I've merged in an older thread, which is why it now says the thread was started by Jim. It wasn't.
          Last edited by Sureshot; 07-08-2008, 09:51 PM.

          Comment


          • #50
            I would like to see the speed of each delivery shown, a calender type mode were you can arrange pre season friendlies and arrange 'team bonding' sessions. As this is a management game i think it should include things similar to football manager things, e.g. more detailed contract talks, run bonuses, pay per run for example to give player motivation to score runs. It would cost more, with better benefits for your team.
            Also with coaching sessions you should be able to spend more than 50,000. if i have lots of money i may want every player to get coached. Maybe also a wicket-keeping coaching session should be invented - as you cannot make a part time keeper any better.
            Maybe this is optimistic but player talks can make players have a better relationship with the manager, making them more likely to stay at the club.
            More details on age-group squads should be available, for example looking at how the yorkshire academy side are doing and you should be able to decide who gets called up into the first team squad. In ICC 2008 you need a bowler for your side, and you get given 5 batsmen. The game needs to be decision based, as thats what managers and captains do, make decisions.
            The ability to buy overseas players for just one competition should be allowed, to be able to have the correct style of player. e.g. an Aggressive batsmen for twenty20.
            You should be able to replace overseas players if they become injured, if its along injury, in real life clubs get a replacement - the aim of ICC is to make it realistic.
            I know this is abit of a long lecture - but im sure it will make a more realistic experience guys. Please i hope you read all of these comments, the people giving them are the buyers, they know what they would like in one of the only decent cricket management games
            Will

            Comment


            • #51
              Originally posted by waz View Post
              in my opinion you should be able to give training to every member of the squad
              Agreed. Net practice should be automatic for all players. It should be additional technique coaching that is limited.

              Comment


              • #52
                One way to elaborate on this would be for everyone to be training, but given the opportunity to change their intensity and focus in training, with different results. Overtrain, and their fitness goes down and they may even get injured. Undertrain, and you won't see results.

                Comment


                • #53
                  Good stuff

                  This is generating some great ideas. It’s so helpful to have this sort of feedback. Thanks everyone. I'm putting together a wish list at the moment, but there's plenty of time for more.

                  Comment


                  • #54
                    I think that a player editor would be good, because it would mean that we can add our own players if necessary - say if a youth player was to join a squad half way through a season then we could add that player to the database sort of thing.

                    However, if you were to have a player editor etc. then maybe if a team was to be edited, then it couldn't be used online, then it would mean that no "God-Like" teams could be used.

                    Comment


                    • #55
                      Chris has said that he doesn't want a player editor in the game. For reasons of realism.

                      Comment


                      • #56
                        I think bowling speed are a must edition. It will be very good to see your 18 y/o medium pacer develop in to 25 y/o fiery fast bowler.(i-e dynamic speed improvement but it should be random and one more thing speed shouldnt be generic.)

                        Comment


                        • #57
                          Originally posted by Sureshot View Post
                          Chris has said that he doesn't want a player editor in the game. For reasons of realism.
                          Yes but unfortunatly as you can see there are quite a few people who want a editor!
                          I for one want one in the game so I can add stats to players, and update the rosters, therefore it adds to the realism!

                          Comment


                          • #58
                            If you want a feature that ENSURES players who purchased ICC 2 or ICC 3 will purchase ICC 2009, it's a database editor and opening up the statistics.

                            You may not consider it realistic - but every other simulator has one for a great reason - player born content.

                            Look at how many people have requested it?

                            Online player, just don't allow edited teams. Have an option for masking statistics as well.

                            The advantages are, we see the effects of training, we can build our own squads, etc.

                            Anyway.

                            Another feature for the quest list

                            When a player is retiring, you should get a chance to talk to them, talk them out of it, etc - I had a recent situation where Vettori retired at the age of 31, not to mention Ryan Ten Doeschate deciding to retire at 33.

                            It would be good if you could offer negotiation to retiring players to try and keep them in your squad.

                            Comment


                            • #59
                              I think a player requesting to be rested when he is very tired will be a cool addition. If you dont rest him after that he may perform poorly. This should be seen more in players who are 34 or older. And the fatigue system at the present works the same way for all players regardless of their age. Any thoughts?
                              Icc 2005 and 2006 were the best.

                              Comment


                              • #60
                                Originally posted by Agent47 View Post
                                I think a player requesting to be rested when he is very tired will be a cool addition. If you dont rest him after that he may perform poorly. This should be seen more in players who are 34 or older. And the fatigue system at the present works the same way for all players regardless of their age. Any thoughts?
                                Players rarely perform at their best or consistently when they pass the age of 35, so I think that this should be better reflected in the game.
                                Also, it's unrealistic to have players older than 40 in the game.

                                Comment

                                Working...
                                X