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New Aggression Rating System Explained

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  • New Aggression Rating System Explained

    Hi all,

    Before we get in to database feedback, we felt it was important to explain the big changes to the aggression rating system.

    All aggression rates are now determined directly from data using a player’s strike rate. We no longer have aggression categories, so the aggression ratings you see are an indication to give a quick assessment and are based on the strike rate. For the first class cricket this is directly taken from the data. For OD/T20 players we take a weighted average based on their strike rate in OD and T20 matches. Some players have changes to weight their FC strike rate based on the OD/T20 strike rate if their aggression would be a long way apart in each category.


    For first class cricket, the strike rate indicator is based (roughly) on:

    > 63% very aggressive
    < 63% aggressive
    < 56% normal
    < 50% defensive
    < 45% very defensive

    For OD and T20 cricket the Strike rate is a combination of OD and T20. There are weightings based on the lower range of strike rate multiples from the average in T20 of 126% compared to OD (average strike rate 83%).

  • #2
    Is it possible for a players aggression to change within the game with this now?

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    • #3
      Originally posted by Cricketfan66 View Post
      Is it possible for a players aggression to change within the game with this now?
      Yes, they can be trained to improve aggression which includes changing the aggression label.

      The aggression label is much less fixed than it was in 2021.

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      • #4
        What is the difference between boundary coaching and Aggression? and What's the difference between OD accumulator and defensive? Does defensive technique increase the player's overall consistency ? That is him avoid of being out early and cheaply.

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        • #5
          Aggressive and Defensive training mainly effects FC SR, with some effect on OD at lower aggression levels.
          Boundary hitting and OD accumulator mainly effect higher OD SR (so higher aggression levels), with some effect on FC (at higher aggression levels).

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          • #6
            Originally posted by Chris Child View Post
            Aggressive and Defensive training mainly effects FC SR, with some effect on OD at lower aggression levels.
            Boundary hitting and OD accumulator mainly effect higher OD SR (so higher aggression levels), with some effect on FC (at higher aggression levels).
            Would you mind if I help in designing the regen players development curve and dynamism in an excel sheet with all the formulas and macro coding? it will help you design an NBA 2k like players growth with countless possibilities , Do tell me if you are really serious about overhauling the regen player development so that i can put my effort at work and make that excel sheet for you to understand.

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            • #7
              Currently the game feels very restrictive with very similar type of players playing International cricket , and if you see the ALL PLAYERS RECORDS you will find that all of the players are part of few type of players that game generates (talking about international cricket) , You will have legends batters (avging 50+) with lots of tons for ODIs and Tests and then you will have ODI and T20 specialists batters , and then most of the OD bowlers having average in the early 30s from all countries , It's just too much samey and your players are just getting replaced by similar players and they went on to have similar averages in future. It's not fun because it has become monotonous and repetitive,

              I think the game can have a hidden event trigger ,for eg a batsmen era which lasts for 7 to 10 years and in that era game will generate good batsmen with higher S/R and game will generate average bowlers in that period , then for another 7 to 10 years you can have a bowlers era in which game will generate good bowlers with lower quality batters and then when transiting from one era to different era , the game will produce dynamic stats for batters and bowlers. It will be more fun that way.

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              • #8
                Originally posted by Chris Child View Post
                Aggressive and Defensive training mainly effects FC SR, with some effect on OD at lower aggression levels.
                Boundary hitting and OD accumulator mainly effect higher OD SR (so higher aggression levels), with some effect on FC (at higher aggression levels).
                Hi Chris, so do these coaching objections purely affect strike rates or do they also make players "better"?

                For arguments sake will putting a batter on Boundary Hitting make a player just score faster in T20s but on balance average the same amount or will he become an overall better T20 player too? Similarly with OD accumulator will this just make a player score slower (for which I can see little use case) or will they also become better in the white ball formats too?

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                • #9
                  Originally posted by Lynx54321 View Post

                  Hi Chris, so do these coaching objections purely affect strike rates or do they also make players "better"?

                  For arguments sake will putting a batter on Boundary Hitting make a player just score faster in T20s but on balance average the same amount or will he become an overall better T20 player too? Similarly with OD accumulator will this just make a player score slower (for which I can see little use case) or will they also become better in the white ball formats too?
                  For player improvements you better use technique coaching , all other options are for just strike rate and preference against , pace ,spin , legside and off side , it will just mold the player in the direction you want in terms of scoring areas and strike rate but the ability will remain same , so better to use the technique coaching for player's skill improvement.

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                  • #10
                    Can a player be moved more than one aggression level with training?

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                    • #11
                      Originally posted by galvatron View Post
                      Can a player be moved more than one aggression level with training?
                      Yes, it happened during testing. It would be rare, rather than the norm, but possible.

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                      • #12
                        Originally posted by Sureshot View Post

                        Yes, it happened during testing. It would be rare, rather than the norm, but possible.
                        Can you change aggression level for both FC and limited overs? Or is that rare?

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                        • #13
                          Originally posted by galvatron View Post

                          Can you change aggression level for both FC and limited overs? Or is that rare?
                          They are treated separately and can be improved separately.

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                          • #14
                            Originally posted by Sureshot View Post

                            They are treated separately and can be improved separately.
                            Through the same process of going for boundary hitting?

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                            • #15
                              To be honest I think seperate aggressions make absolutely no sense. Its like solving a problem that wasn't there in first place. I hope we go back to the Unified aggression across formats in the next version
                              One thing that can change is the field settings but that hasn't changed in decades unfortunately

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