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  • One Day cricket help:

    Hi everyone,

    I have started two new international seasons on the game with both England and India respectively. In both games I can barely win a one day game. I have lost one day series against Ireland with both India and England. I am number 1 in the world in the test rankings with both teams and number 10 in the one day rankings with England and number 9 in the one day rankings with India. My Indian team is amazing as well with every batsman averaging over 45 and a very strong bowling attack as well but it seems as though no matter what I try the result will always be the same. I have tinkered with different batting aggressions, different fields but again it seems to make little difference. Can anybody help?!!

    Thanks,

    Adam

  • #2
    I've played as England and Zimbabwe(Successful with Eng and I won a world cup, not so successful with Zim but that's mainly to do with player quality). Batting wise, pick your best test batters, and my key tip to go through the innings would be to start slowly and build at around 4 an over or even under for most of the innings, this is because wickets are then saved for the end overs where you can take more risk, and the bowlers stamina will have dropped, maybe a part timer comes on, and a spinner is likely to be bowling in this section. I've used this tactic of launching around over 40 to good affect, especially in low scoring games where I've been 120-5 but got to 200 which has been a winning total.
    Bowling wise, I tend to go with 5 main bowlers. 2 right arm mf/fm swing bowlers, 1 death bowler(left arm), 1 right arm fast and 1 spinner(os or sla). If the pitch is 2 bars of spin at the start of the match sometimes I swap the fast guy for an ls or slw, and if its 2 bars bounce I might swap 1 swing bowler for another fast guy. Also I always try to select a batter who is also a defensive spinner(os or sla), preferably the other way to the main spinner. In my Zim save I've got 1 guy who averages 25 with the bat as a specialist batter, but gets through 10 overs almost every match and has an economy of about 4 and over 50 wickets, he's not even classed as an all rounder in the game! In terms of bowling pattern, I start my 2 opening bowlers for as long as the stamina goes, so maybe 7 or 8 overs, then I switch to the death bowler and fast bowler, the death bowler bowls 4 overs then is replaced by the spinner. At the other end when the fast bowler has run out of stamina, I finish the 2 opening bowlers until over 39, when the death bowler can bowl 6 overs to the end. When the spinner is finished, I finish the overs of the swing bowlers, then the fast bowler. If any bowler is getting smashed then I go to the part time spinner(My Zimbabwe bowlers like to leak runs, that's why my part timer is used so often!)
    Hope this helps you, I'm happy to answer any questions.

    Comment


    • #3
      Originally posted by fielder View Post
      Hi everyone,

      I have started two new international seasons on the game with both England and India respectively. In both games I can barely win a one day game. I have lost one day series against Ireland with both India and England. I am number 1 in the world in the test rankings with both teams and number 10 in the one day rankings with England and number 9 in the one day rankings with India. My Indian team is amazing as well with every batsman averaging over 45 and a very strong bowling attack as well but it seems as though no matter what I try the result will always be the same. I have tinkered with different batting aggressions, different fields but again it seems to make little difference. Can anybody help?!!

      Thanks,

      Adam
      I've always found 4 or 5 day games much easier to win at than limited overs matches on all versions of CC. Defending any sort of total has always been problematic. I'm kind of a pre-2015 England still.

      Comment


      • #4
        Just bat sensibly especially with the 50 over game. Try and win the toss and bat second, that will give you the marker for how much you’ll need to score per over. Choose aggressive and v. aggressive batsmen. For 50 over games Start them on 3 bars then slowly work up to match the run rate when they’re settling, don’t try beating the run rate early on, just match it. Look to make around 40 in the first 10 overs. Ok sometimes there might be a maiden or a low scoring over, but don’t up aggression and start panicking trying to pull that back. You’ll just get out. Try to get to 35 overs on level pegging with as many wickets in hand as possible. Now start increasing aggression slightly to get steadily in front. It’s best to play the last 15 overs ball by ball as you can nip aggression back down after scoring a couple of 4’s etc plus play the 20 over game ALL ball by ball for that reason! The secret is to just stay in front, once a batsman gets out you can’t bring the next guy in close to max, he’ll not be able to hit a thing, that’s why it’s a bit of a balancing act. Around 40 overs with 5 or 6 wickets in hand accelerate now to get ahead and win the match. I can normally sew things up by the 45th or 46th over using this method! Good luck!

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        • #5
          I only play International crickey with SENA, Pak, and Ind. So keep in mind I play with stronger teams. i always select players I watched in real life and over the years start inducting new players. Start at 5 bars when batting and only go to 4 if you have lost plenty of wickets. Once the partnership starts building go to 6 bars. Normally I go to 6 bars after 30 overs and one off top in last 10. And full in last 2 to 5 overs.
          Actually I dont have a fixed pattern but vary according to pitch and match situation. I usually access the pitch condotions and have a score in mind which is usually 350+ on belters, 300-325 on good pitches, 270-295 on average pitches and 230-250 on very bowler friendly conditions.
          Team composition is usually 5 bats, 1wk and 4 quality bowlers. Got to select good bowlers even if you have to pick a bowling AR at no 7. And I try to have a batsman like a root or a williamson who can bowl a few overs if one of my bowlers is having a bad day

          Comment


          • #6
            Remembered this superb advice from cc2018 forum which is still applicable. Some brilliant tips in here that will help you although not sure about batting first?

            PAR Scores:
            Usually the 'par' score depends on the weather and pitch. You usually want to bat first and there are some general principles to follow. But what is a 'par'? Well, a par score is the score you should be reaching to 'win' a game or keep it competetive. Statistical analysis from the Telegraph suggests that a score of 264 runs will give you 50% chance of winning the game, a score of 300 will win you the game 88% of the time and if you did badly enough to drop to 200 runs? 2.5 (that's two POINT five) % chance of a win.

            The Opening batting powerplay:

            Myth: We should be scoring 100 in the first ten. Fact: The average opening powerplay score is around 42. The ideal thing for your openers to do is score 42-0, if you do that, you should usually be pushing on to 290+ runs and a whooping 70% chance of a victory. The more wickets you lose in the first ten, the lower your total is likely to be, with one telling stat, if you lose THREE wickets in the first ten you're more likely to score 200- and rarely will you push 250+, essentially, you've lost the game, barring some miraculous effort from one of your batsmen.

            The second powerplay (if applicable)

            In some formats, there's a second powerplay, the above comments remain true here, you should be looking at 35-0 or 45+ for 2 wickets in a powerplay. If you score 25 or less, the bowlers won that power play.

            The Final 10

            Wickets in hand is the major factor of how many runs you will be likely to score, if you're lucky enough to get to the final 10 overs with 9 wickets in hand you'll be looking to hit 130+ runs minimum. 8-7 wickets in hand will get you around 90 runs, but if you're 5 down? You could have lost 20 runs here as the average is roughly 75 runs.

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            • #7
              Thanks everyone. It's really beginning to frustrate me. I have tried batting defensively but then I never seem to score enough runs to win the game. When I bat defensively and then increase the aggression, as soon as I do I then just start losing a flurry of wickets. My team is rated the full 5 stars, almost all my batsmen average nearly 50 and all my bowlers are averaging under 30 apart from my 2 all rounders who are just over 30. It doesn't seem to matter what strategy I employ or who I play, I will lose the series. I am now 10 in the world in the ODI rankings in both my Indian and English games!

              Comment


              • #8
                It does become annoying especially when the rest of the FC game plays out ok. I’m now winning the County Championship most seasons, the 50 over most seasons but still hit and miss with the 20 over games.
                This is the same with my England save, ranked 5th at test level, 1st at 50 over but 6th at T20I. It’s still the T20 I find frustrating.
                Can’t really put my finger on why you’re losing at 50 overs as I now find this pretty easy.
                Suppose you’d have to go into greater detail for anyone to offer successful advice but try different things and good luck.

                Comment


                • #9
                  Make a plan and stick with it. Always try to play 5 players with good bowling stats, not batters who bowl a bit

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                  • #10
                    Lojoda is quite right, stick with a plan.
                    Just noticed you say your bowlers are averaging under 30? Uum not so sure? They ought to be around 20, maybe a couple under 20. I’ve a one day bowler whose ave is 17.75, another at 19.00. Have a good look at that, it might be the weak link?

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                    • #11
                      Originally posted by Lojoda View Post
                      Make a plan and stick with it. Always try to play 5 players with good bowling stats, not batters who bowl a bit
                      Batting all rounders can work but only when conditions suit their bowling style I reckon

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                      • #12
                        Just set your batsman to bat on an agression of 7 right from the start (the highest yellow bar) and move them up to 9 if well settled and you feel you have the wickets in hand at whatever the stage in overs.

                        You may experience the odd collapse but you'll win most games and score some towering totals.

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                        • #13
                          I have played this game for years and years, my wife calls it the space bar game and cannot see the point, however, I think I have mastered Batting in OD games.

                          I usually pick players who are in form, scoring reguarly for their FC team plus regular internationals - I don't use FC players if they are Defensive or VD minded.

                          I believe it is all to do with aggression levels.

                          My openers start Aggressive (2 downs from Max Aggression) from then on I play it as I feel, usually if all things are going right I will bat most of my other batters at Aggressive ( 3 bars down from Max) however, Depending on wickets falling is weather rarely I go to 4 down.
                          Then there are games where my top 3 or 4 bats go nuts and everyone just goes on full aggression or 2 down from max.

                          As for bowling - I set and forget every game. I drop the aggression so it is only on 1 bar and just go nuts.

                          I like having 3 fast bowlers, 1 spinner and 1 quick bowling all rounder (sometimes a 2nd AR depending on team)
                          I start by bowling openers for 5 overs, then 3rd quick for 5 in partner with the AR. Then on comes the spinner and hopefully he can bowl out his 10 straight whilst going back to the better of my opening bowlers for 5. Then I just mix up the other bowlers across their 5 over spells, this way if I am getting spanked and the spinner is getting taken to town, I can bring in a part timer or 2nd AR for 2-3 overs or bring the openers back in for 2 or 3 over spells together as required.

                          I never edit the field nor do I ever look at batsmans stats on aggression, back foot, etc nor do I change where I pitch the ball.

                          I hope this makes sense, it does to me when I play
                          ===========

                          ~I Love Lamp~

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                          • #14
                            Generally start off your top order batsmen with 3 bars and give them 20 deliveries each (upto over 40) and raise them to 6 bars. Never go beyond that, as they will get out 90% of the time. After 40 overs, play every new batsman 5 deliveries at 3 bars and immediately raise them to 6 bars. You should get par scores with this technique.

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                            • #15
                              Another way which has worked fairly decently is to start off top order batsmen at 3 bars, raise to 4 bars after 10 balls, 5 bars after 20 balls and 6 bars after 30 balls. After over 40, play all batsmen at 6 bars.

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